About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators. 5) The risk premium of a gamble for a particular consumer is: a) the difference between the expected monetary value of the gamble and the dollar amount whose utility equals the expected utility of the gamble; b) the difference between the expected utility of the gamble and the certainty equivalent of the gamble; c) the difference between the expected monetary value of a gamble and the expected. DJI Osmo Mobile 3 Combo - 3-Axis Smartphone Gimbal Handheld Stabilizer Vlog Youtuber Live Video for iPhone Android. 4.6 out of 5 stars 9,785.

Tuesday, December 1, 2020

The Zacks Research Daily presents the best research output of our analyst team. Today's Research Daily features new research reports on 16 major stocks, including Microsoft (MSFT), The Procter & Gamble Company (PG) and T-Mobile US (TMUS). These research reports have been hand-picked from the roughly 70 reports published by our analyst team today.

You can see

Microsoft shares have outperformed the S&P 500 in the year-to-date period (+35.7% vs. +12.7%) on the back of momentum in Azure as well as impressive Teams user growth triggered by the pandemic led work-from-home, online learning wave and tele healthcare trends.

Solid uptake of Surface devices and Xbox Game Pass is expected to boost growth. Further, the company is gaining from growing user base of its different applications including Microsoft 365 suite, and Dynamics. Additionally, it is well positioned to expand the total addressable market through acquisitions of GitHub and ZeniMax Media.

However, broad-based macroeconomic weakness in job market and lower spend on advertising due to coronavirus pandemic are likely to weigh on LinkedIn and Search revenues. Also, delays in consulting business are anticipated to limit growth.

(You can read the full research report on Microsoft here >>>)

Shares of Procter & Gamble have gained +13.4% over the past year against the Zacks Soap and Cleaning industry’s gain of +27.2%. The Zacks analyst believes that the company’s continued investment in business alongside efforts to offset macro cost headwinds and balance top and bottom-line growth underscores its productivity efforts.

Further, earnings and sales improved year over year in the first quarter on gains from significant sales increase, related fixed cost leverage and ongoing productivity efforts. Sales were aided by strength across all segments as well as robust shipments, pricing and mix. Cost savings aided core currency-neutral gross and operating margin, which expanded 170 bps and 350 bps, respectively.

Also, it delivered adjusted free cash flow productivity of 95% in the fiscal first quarter. Driven by the robust results, the company raised its outlook for fiscal 2021. However, currency headwinds are likely to affect results in fiscal 2021. Also, stiff competition remains a woe.

(You can read the full research report on Procter & Gamble here >>>)

T-Mobile shares have gained +32.3% over the past six months against the Zacks National Wireless industry’s rise of +10.9%. The Zacks analyst believes that several promotional activities to lure customers from rivals have eroded its profitability.

T-Mobile has more than 100 million wireless customers and the United States’ largest 5G network. It overtook AT&T to become #2 in U.S. wireless. The company is confident of its ability to deliver $43 billion of synergies and achieve $6 billion of annualized savings from the Sprint merger. It is targeting more than $1.2 billion of synergies in 2020. T-Mobile’s mid-band 5G network covers more than 30 million people.

It expects to reach 100 million people by the end of 2020. For the second half of 2020, T-Mobile raised its guidance for profitability and cash flow. However, the company operates in a fiercely competitive and saturated U.S. telecom market. Low-priced plans for consumers and small enterprises have not improved its bottom line.

(You can read the full research report on T-Mobile here >>>)

Gamble

Other noteworthy reports we are featuring today include Boeing (BA), Advanced Micro Devices (AMD) and Goldman Sachs (GS).

Legal Marijuana: An Investor’s Dream

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Although marijuana stocks did better as the pandemic took hold than the market as a whole, they’ve been pushed down. This is exactly the right time to get in on selected strong companies at a fraction of their value before COVID struck. Zacks’ Special Report, Marijuana Moneymakers, reveals 10 exciting tickers for urgent consideration.

Sheraz Mian

Director of Research

Note: Sheraz Mian heads the Zacks Equity Research department and is a well-regarded expert of aggregate earnings. He is frequently quoted in the print and electronic media and publishes the weekly Earnings Trends and Earnings Preview reports. If you want an email notification each time Sheraz publishes a new article, please click here>>>

Mobile gambling refers to playing games of chance or skill for money by using a remote device such as a tablet computer, smartphone or a mobile phone with a wireless internet connection. Over a hundred mobile casinos were operating as of December 2013, with most of the big casino operators in gambling now providing a mobile platform for their player base.

Market[edit]

In 2003, The Mobile Lottery launched in the United Kingdom as the first mobile gambling venture in the country.[1] After wireless gambling on casino grounds was legalized in June 2005, in March 2006, the Nevada Gaming Control Board 'cleared the way for businesses to propose ways in which establishments can offer wireless gambling.'[2]

In 2006, Europe was the largest market for mobile gambling, but 'telecommunications analysts predict that Asia will catch up soon.' At the time, a limitation of suitable phones in Asia and unclear legal situations in certain locales was limiting growth, with legal mobile gambling in Asia restricted to Hong Kong and China for sports and lotteries. Only in the Philippines and Macau was casino-style mobile gambling allowed. There were analyst projections in 2006 that the mobile gambling market in the Asia-Pacific region would generate revenue of $3 billion in 2010.[3] In 2005, Jupiter Research forecast that global mobile gambling services would generate revenues of more than $19.3 billion US dollars by 2009.[4] In 2010, Gartner analysts showed the 2009 global mobile gambling revenues at $4.7 billion and forecast $5.6 billion for 2010.[5] Such a large discrepancy between the 2005 forecast and the 2009 reality was attributed to the unexpected 2006 US prohibition of all internet based gambling.

Gamble for mobile home parks

The mobile gambling market, as of 2011 is still in flux. The European Union still does not have a unified mobile gambling legislative framework in place. Each European country has their own set of widely different laws which regulate mobile gambling ranging from Finland where a government monopoly operates internet casinos to Norway which is in favor of complete prohibition of online gambling.

Market projections[edit]

According to a Juniper Research report[6] released in September 2010 the total sum wagered on mobile casino games is expected to surpass US$48 billion by 2015. The report bases this prediction on (1) the high growth rates of mobile casinos, lotteries and sports betting providers in major emerging markets and China; (2) liberalization of mobile gambling legislation in Europe; (3) United States repealing the Unlawful Internet Gambling Enforcement Act of 2006, permitting people in the US to legally gamble online again.[6]

A 2010 Gartner forecast 2014 global mobile gambling revenues reaching $11.4 billion.[5] Final revenues proved in excess of projects within the year. In early 2011, Apple had allowed real-money gambling apps for the first time into the Apple Store, with mobile gambling revenue in the UK rising from £19 million in 2009 to £41 million in 2010. In June 2011, The Guardian wrote a story about spiking mobile gambling figures released by gambling companies Paddy Power, Corcoran, and Betfair, with Paddy Power saying its mobile gambling revenues had increased by 300% during 2010. Likewise, Betfair's and Corcoran's mobile user increases were also attributed to the increased adoption of apps.[7]

More recent legalization[edit]

Growth of mobile betting in the United States was slowed in 2011, when the DOJ ruled against it, although successful services had been launched in Nevada and New Jersey.[8] In 2012, there was a push for south Jersey to allow gamblers to use mobile devices to gamble in casinos, pushed by Senator Jim Whelan, to compete with Las Vegas.[9] At the time, mobile gaming devices were already adopted in Las Vegas in casinos, allowing casinos to extend gaming floor to their outer premises. In 2012, the New Jersey Legislature approved 'the use of hand-held gambling devices at Atlantic City casinos,' and was waiting on the Governor's signature to pass.[10]

In March 2019, the governor of Rhode Island signed a bill to allow mobile sports betting in the state, to begin on 1 July. Gina Raimondo's proposed budget estimated $3 million from mobile gaming profits that year.[11] With Rhode Island the only state to allow sports betting at that time,[12] the bill was approved on 12 March 2019, and allowed for the creation of an app to allow remote placing of sports bets at Twin River Casino. The state had legalized sports betting the year before, when the U.S. Supreme Court struck down a federal law forbidding most sports gambling in the country.[13]

On 19 February 2020, it was reported that New Jersey had collected $837 million from general sports gamblers who were coming from New York state, both mobile and in-person, and that as a result, New York politicians were pushing for a bill that would legalize mobile gambling in New York with a 12.5% tax for each bet placed.[14]

In September 2019, the Wall Street Journal reported that online gamblers accounted for '80% of all legal wagers on games in New Jersey, which surpassed Nevada for the first time in May in monthly sports bets.' At the time, online or mobile gambling was in five states for sports gambling: New Jersey, Pennsylvania, West Virginia, Iowa and Nevada. It was reported that in its first year of legalization, 'New Jersey sports bettors wagered a total of $3.2 billion in the first year,' with $2.4 billion of that from online or mobile bets. In some states, like Mississippi, gamblers could place bets on a phone while physically inside the associated casino.[15]

Mobile sports betting[edit]

Reuters noted that as mobile gambling increased in popularity, there were increased corruption concerns about using phone hacking to game the system.[16]

Mobile casino games[edit]

According to The Jerusalem Post, examples of common mobile gambling games include slot games, table games, new games, and classics like roulette, blackjack, poker, and baccarat. There are also live casino versions that are streamed from real casinos or studios.[17] According to a February 2010 comScore MobiLens study[18] of the U.S. mobile gaming market, smartphone subscribers are much more likely to play mobile casino games than subscribers of generic phones. The study revealed that 7.6% of smartphone subscribers and 1.2% of generic mobile subscribers played mobile casino games within a three-month time frame.[18]

Aside from availability online, United States of America-based mobile casino apps have appeared in several land-based locations that can be utilized to gamble only while physically present on the casino's property. This extends to outside areas that are still within the boundaries of the property, making them the first type of slot machine, sports-betting, and random number generated gambling to take place legally off the licensed gaming floor while still inside a U.S. casino.

For

Gamble For Money Online

According to VentureBeat, Google does not allow any real-money gambling apps on its Google Play Store.[19]

In 2013 Apple and Google reversed a decision to permit mobile gambling applications to be distributed by their service in the United States.[citation needed]

See also[edit]

References[edit]

  1. ^theregister.co
  2. ^nytimes.com
  3. ^chinadaily.com
  4. ^Hanman, Natalie (10 February 2005). 'Placing a bet on the mobile'. The Guardian. London. Retrieved 22 March 2011.
  5. ^ ab'Gartner Says Worldwide Mobile Gaming Revenue to Grow 19 Percent in 2010' (Press release). Gartner. 17 May 2010. Retrieved 22 March 2011.
  6. ^ ab'Mobile Gambling Wagers to Surpass $48bn by 2015' (Press release). Juniper Research. 2 September 2010. Retrieved 22 March 2011.
  7. ^theguardian.com
  8. ^bgr.com
  9. ^njtvonline.org
  10. ^latimes.com
  11. ^nbcboston.com
  12. ^wbur.org
  13. ^apnews.com
  14. ^cbslocal.com
  15. ^wsj.com
  16. ^reuters.com
  17. ^jpost.com
  18. ^ ab'Smartphone Adoption Shifting Dynamics of U.S. Mobile Gaming Market' (Press release). comScore Inc. 14 April 2010. Retrieved 22 March 2011.
  19. ^'Betcade launches early access for Android gambling apps'. VentureBeat. Retrieved 4 September 2016.

Gimbal For Mobile Under 1000

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